By Julaiha Grade level: Secondary 1–3 (Malay Language) The simulation is based on: Matching common peribahasa (Malay proverbs) to their correct meanings and real-life contexts through an interactive and gamified experience. The objective of the simulation is to: Strengthen students’ understanding of peribahasa through contextual application. Encourage critical thinking and collaboration as students analyse and discuss meanings. Promote deeper appreciation of Malay culture and values reflected in peribahasa. While using the simulation, students should experience: A sense of challenge and fun as they drag, drop, or match peribahasa to scenarios. Immediate feedback and hints when incorrect matches are made. Scenario-based reflection questions (e.g., “Bilakah anda akan menggunakan peribahasa ini dalam kehidupan seharian?”). Progressive levels of difficulty — from literal meaning to contextual usage. A leaderboard or progress bar that motivates them to improve their accuracy and speed. The interface should include: A welcome screen with instructions and learning objectives. A matching board divided into two columns: Peribahasa and Maksud/ Situasi. Interactive elements such as drag-and-drop cards, pop-up hints, and “Did You Know?” cultural facts. Audio narration for pronunciation support (optional). Progress tracking (e.g., badges for completion or accuracy). A reflection section at the end: