By Francesca Game Based《的地得 诊所》 — The “De-Clinic” Learning Objectives: By the end of the lesson, students will be able to: Identify and correct common errors in the use of 的 (de), 地 (di), and 得 (de) in Chinese sentences. Explain the function of each particle — 的: used after adjectives or phrases to modify a noun (attributive); 地: used before verbs to describe how an action is done (adverbial); 得: used after verbs or adjectives to describe degree or result (complement). Apply the correct particle when constructing or editing sentences in their own writing. Demonstrate grammatical awareness through a game-based diagnostic activity by making decisions, receiving feedback, and improving accuracy through practice. Reflect on learning progress by identifying which particle they most often confuse and how to avoid the same error next time. Interactive Prompt: I want to design a game-based learning interactive for my students. Grade level: Primary 5 or 6 Student readiness level: Mixed Abilities The game is based on: A mini doctor simulation where students act as junior doctors who diagnose sentences containing 的 / 地 / 得, then prescribe the correct character as the “medicine.” If students make repeated errors on a case, an Injection Check (a quick confirm question) appears before they can proceed. The objective of the game is to: Quickly identify and correct misuse of 的 / 地 / 得. Strengthen intuition for modifier patterns through immediate feedback and micro-hints. Consolidate the core rules for 的 (attributive/nominalizer), 地 (adverbial/ before verb), 得 (complement/ after verb or adj). While playing the game, students should experience: Triage → Diagnose → Prescribe → Recover/Injection → Discharge summary flow. One-tap correction (choose 的 / 地 / 得). Micro-hints: 1st wrong → rule keyword; 2nd wrong → template example. Fast run: 10–12 items; 2–4 minutes to complete. The interface should include: Sentence card with the target spot underlined/highlighted. Three prescription buttons: 的 / 地 / 得. Feedback bar (✅ / ❌ + one-line rule). Hint button (appears after first wrong attempt). Severity meter (tracks errors); Injection Check modal (one quick MCQ or drag-drop) after 2 errors on a case. Score, progress, Reset; Export Results (JSON) capturing responses/time/hints/injections. Single HTML file, inline CSS/JS, no external libraries/CDN; keyboard accessible; high-contrast & text-size toggles. In-game help (concise rules): 的 (de) — attributive/nominalizer: before a noun or to nominalize a clause/phrase. e.g., 漂亮的花;他写的字 地 (di) — adverbial (before verb): modifies the verb. e.g., 认真地学习;轻轻地放下 得 (de) — complement (after verb/adj): degree/result/complement. e.g., 跑得快;写得很整齐