EXERCISE 3: ADDING LOSS OF FUEL

Suppose that the burn rate of fuel  is constant and non-zero. This represents the change in mass of the system (lander structure and fuel) per second as an engine is firing. Edit your simulation to include a burn rate of  kg/s. If the lander burns all of its fuel, be sure to make the thrust zero. To make the game more interesting, you can increase the absolute value of the burn rate and see if you can land within the safe limits before running out of fuel.

Use your simulation to answer the following questions:

  1. As thrusters fire in various directions while you control the lander, does the magnitude of the gravitational force on the lander increase, decrease, or remain the same? Explain your answer.

  2. Suppose the vertical thruster is constantly firing for a long time. As it is firing, does the y-acceleration of the lander increase, decrease, or remain the same? Explain your answer.